Soul Delivery Manager
About:
Charon is a diligent employee of the Hades's souls delivery service. In his work, he is guided by simple principles:
๐ In case of loss of cargo, the carrier is not liable to the cargo
๐๐ Disbelief in Hades does not exempt from the fee for crossing the Styx
๐๐๐ Delivery is carried out as quickly as possible (disembodied souls find it difficult to hold the paddles and row to the shore)
Your task is to deliver all the souls to the realm of the dead. Manage the work of souls, avoid damage to the boat and leaks, and beware of monsters!
How to play:
To successfully get to the pier on the other side of the Styx, you need to drag the souls between the slots in the boat using the mouse cursor (or touchpad). Distribute rowers so that the boat dodges obstacles. When flying monsters attack, take the souls out of the slots in time or protect them with amulets. Repair holes in the boat in time so that the boat does not sink. May the Styx be merciful to you.
Our team:
- Stanislav Pustynkin - Game design
- Alexey Kashlakov - Unity developer
- PsychoZZ - C# developer
- Fedor Guzev - Music, sound and art design
- Yaroslav Polyantsev - Art and animation
- safaleks- Testing
- barlovaai - PM, scenario and texts
- lansmi - UI design
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | spustynkin |
Genre | Simulation |
Made with | Unity |
Tags | Ludum Dare 53 |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
Comments
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I think this is a game you have to work to get better at, which I'm realizing is amazing for replay ability! It took me a few rounds to get the hang of watching my weight and talent distribution, along with watching what the my boat is approaching. It was nice to be able to work myself in between the narrow passage ways the crackling rocks can make, and being able to find a way to wiggle out.
The voice acting was so cool and chilling to listen to; which, is just perfect for a game about porting souls across the river Styx!
Side note: moving the characters was a little bit laggie for me, but that might be because of my wifi. I'm not sure.